FROM KEITH:
- Can we get a list of the current known Apothocary/Alchemy/Gem stuff? I know I would like to buy pots at some point, maybe even purchase a few gemforged things, but its kinda hard when you don't know what does what.
- Also I was discussing IBGAs with Steven, who was explaining how you can use it to make items and the like. Upon looking at the Productions and Appraisal stuff, I realized a small flaw to things, though this might be clarified easily. I know that before and during the events, we are able to purchase items from a merchant. This cost is all based on Skill X Material X Level of Gemforge (if any), or something to that effect. So basically a Leather Bracer is like 1s, a steel revolver 3s. I could not find anything saying that if you buy it from a merchant its X more what not. Basically whether you made it or bought it, you pay the same thing. Hell, it even seems cheaper to buy a gemforge item under this system (since I believe when making said item you have to put up the gems, materials, AND cost of item as well).
If this is the current state of things, then there can't be a player economy. If merchant sells at the same price as what a PC makes, then why bother making or even selling your goods?
Again, I could have missed where buying something from a merchant is actually a cost multiplier. That would makes sense.
Let me explain using Pathfinder, since its a ruleset I know. I think they simplified things at double the cost...as in whatever price you found in the book for an item, generally if you could make it, it would be half that price (thus you could sell it up to double the cost to be equal to a merchant). I know that if you tried to make a magic item that normal cost 1000g, you make it for 500g. It basically have a 1/2x multiplier if you made it.
Now that being said, hopefully that's what we have in place, so that we as players can compete with NPCs selling goods. This would also allow Plot to get back some of its nice coinage, allow Players to actually set prices for their goods to sell to both Players and NPCs, and help us make use of the Marketplace in the forums. AND on top of that, if we have an economy and IF NPCs researching and making crafted stuff just like players, hey Plot can introduce all sorts of nifty stuff to the game, not just as 'loot' or what not. I could imagine Eric's Armorer's Master crafting a unique leather armor and selling it. Or the Woodsmen selling his stock of items for players to use in their own crafting. Or Ren selling her muffins...
- Can we get an official ruling on using ppd during in game time for researching, like ibgas are done? Also I know many didn't know about downtime during the game for these, and we really didn't have a way to get the full 2 ppds out of this event, so maybe just allowing people to retroactively use just 1 ppd session so that new and old players can craft and research that wasn't able to happen during the event?
- I have a wicked idea. I'm not sure how plot is using music but I have a suggestion. I do security work for Verizon, I get good discounts. While in a store, I was hit w some loud music through several walls. When I asked, a sales person showed me this tiny, like 3' wide speaker. It's Bluetooth,its loud, its nice. Thoughts?
FROM CAITLIN:
No irl booze, but can I take a clean empty whiskey bottle and *say* it's booze?